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	<title>Comments for Aldon&#039;s Crossing</title>
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		<title>Comment on Comments working now? by RobRendell</title>
		<link>http://www.aldonscrossing.com/?p=222&#038;cpage=1#comment-48</link>
		<dc:creator>RobRendell</dc:creator>
		<pubDate>Mon, 19 Jul 2010 03:28:41 +0000</pubDate>
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		<description>I concur.</description>
		<content:encoded><![CDATA[<p>I concur.</p>
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		<title>Comment on Ch-ch-ch-changes! (Updated!) by ADavis</title>
		<link>http://www.aldonscrossing.com/?p=227&#038;cpage=1#comment-43</link>
		<dc:creator>ADavis</dc:creator>
		<pubDate>Sat, 17 Jul 2010 16:31:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.aldonscrossing.com/?p=227#comment-43</guid>
		<description>Testing the new anti-spam comment plugin.</description>
		<content:encoded><![CDATA[<p>Testing the new anti-spam comment plugin.</p>
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		<title>Comment on Ch-ch-ch-changes! (Updated!) by ADavis</title>
		<link>http://www.aldonscrossing.com/?p=227&#038;cpage=1#comment-42</link>
		<dc:creator>ADavis</dc:creator>
		<pubDate>Sat, 17 Jul 2010 16:29:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.aldonscrossing.com/?p=227#comment-42</guid>
		<description>Well, after talking with Adam and Mike we have decided to continue with a some what normal RPG character creation, gender, race, and class.  Stats will be determined by starting class and race and then by equipment and as you level up.</description>
		<content:encoded><![CDATA[<p>Well, after talking with Adam and Mike we have decided to continue with a some what normal RPG character creation, gender, race, and class.  Stats will be determined by starting class and race and then by equipment and as you level up.</p>
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		<title>Comment on Ch-ch-ch-changes! (Updated!) by RobRendell</title>
		<link>http://www.aldonscrossing.com/?p=227&#038;cpage=1#comment-37</link>
		<dc:creator>RobRendell</dc:creator>
		<pubDate>Thu, 15 Jul 2010 06:12:57 +0000</pubDate>
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		<description>Comments were broken for a while, so the comment I had to make is outdated by your edit where you say you&#039;ll allow all combinations, but I&#039;ll post it anyway :)

Re: character creation: I could live with those changes, but could I ask why are you thinking about simplifying the process?  Picking race and class independently is pretty standard fare in CRPGs, so it shouldn&#039;t cause much confusion.

A middle ground could be to have the options you listed as standard templates, but give the option to create a character from scratch with all combinations.

Of course, whether that&#039;s workable depends on why you&#039;re making the change... if there are story reasons to limit the possible characters to the listed four, then limit away! :)

Re: turn based combat: no objections from me at all!</description>
		<content:encoded><![CDATA[<p>Comments were broken for a while, so the comment I had to make is outdated by your edit where you say you&#8217;ll allow all combinations, but I&#8217;ll post it anyway <img src='http://www.aldonscrossing.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Re: character creation: I could live with those changes, but could I ask why are you thinking about simplifying the process?  Picking race and class independently is pretty standard fare in CRPGs, so it shouldn&#8217;t cause much confusion.</p>
<p>A middle ground could be to have the options you listed as standard templates, but give the option to create a character from scratch with all combinations.</p>
<p>Of course, whether that&#8217;s workable depends on why you&#8217;re making the change&#8230; if there are story reasons to limit the possible characters to the listed four, then limit away! <img src='http://www.aldonscrossing.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Re: turn based combat: no objections from me at all!</p>
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		<title>Comment on Comments working now? by Scott</title>
		<link>http://www.aldonscrossing.com/?p=222&#038;cpage=1#comment-35</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Thu, 15 Jul 2010 01:07:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.aldonscrossing.com/?p=222#comment-35</guid>
		<description>As a registered user of the old Palm version, I&#039;m looking forward to the next generation of Aldon&#039;s Crossing.</description>
		<content:encoded><![CDATA[<p>As a registered user of the old Palm version, I&#8217;m looking forward to the next generation of Aldon&#8217;s Crossing.</p>
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		<title>Comment on Comments working now? by ADavis</title>
		<link>http://www.aldonscrossing.com/?p=222&#038;cpage=1#comment-34</link>
		<dc:creator>ADavis</dc:creator>
		<pubDate>Wed, 14 Jul 2010 21:14:18 +0000</pubDate>
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		<description>they appear to be...</description>
		<content:encoded><![CDATA[<p>they appear to be&#8230;</p>
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		<title>Comment on We&#8217;re still here! by ADavis</title>
		<link>http://www.aldonscrossing.com/?p=223&#038;cpage=1#comment-33</link>
		<dc:creator>ADavis</dc:creator>
		<pubDate>Tue, 06 Jul 2010 03:24:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.aldonscrossing.com/?p=223#comment-33</guid>
		<description>Currently we are thinking of iPhone, Droid, and Xbox Arcade.  None of that is written in stone obviously.</description>
		<content:encoded><![CDATA[<p>Currently we are thinking of iPhone, Droid, and Xbox Arcade.  None of that is written in stone obviously.</p>
]]></content:encoded>
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		<title>Comment on We&#8217;re still here! by ADavis</title>
		<link>http://www.aldonscrossing.com/?p=223&#038;cpage=1#comment-32</link>
		<dc:creator>ADavis</dc:creator>
		<pubDate>Tue, 06 Jul 2010 03:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.aldonscrossing.com/?p=223#comment-32</guid>
		<description>Hey Rob!

Of course we remember you!  It was a pretty tight community back in the day!</description>
		<content:encoded><![CDATA[<p>Hey Rob!</p>
<p>Of course we remember you!  It was a pretty tight community back in the day!</p>
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		<title>Comment on We&#8217;re still here! by T-r3x</title>
		<link>http://www.aldonscrossing.com/?p=223&#038;cpage=1#comment-31</link>
		<dc:creator>T-r3x</dc:creator>
		<pubDate>Tue, 06 Jul 2010 02:13:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.aldonscrossing.com/?p=223#comment-31</guid>
		<description>Hi guys, it&#039;s good to hear things are still moving ahead!

My question: What platforms are you aiming to release AC on?</description>
		<content:encoded><![CDATA[<p>Hi guys, it&#8217;s good to hear things are still moving ahead!</p>
<p>My question: What platforms are you aiming to release AC on?</p>
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		<title>Comment on We&#8217;re still here! by RobRendell</title>
		<link>http://www.aldonscrossing.com/?p=223&#038;cpage=1#comment-30</link>
		<dc:creator>RobRendell</dc:creator>
		<pubDate>Sun, 04 Jul 2010 22:44:07 +0000</pubDate>
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		<description>Hi, remember me? Found the Tarn bug, wrote Racuumm (Rob&#039;s Aldon&#039;s Crossing Unofficial Unix Mod Maker).

Just found you again. Great to see AC being revived! Are you planning on targetting the Android in your multiplatform plans? That&#039;s my current platform.</description>
		<content:encoded><![CDATA[<p>Hi, remember me? Found the Tarn bug, wrote Racuumm (Rob&#8217;s Aldon&#8217;s Crossing Unofficial Unix Mod Maker).</p>
<p>Just found you again. Great to see AC being revived! Are you planning on targetting the Android in your multiplatform plans? That&#8217;s my current platform.</p>
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